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Zac Walton
May 13, 20192 min read
Week 16: Overtime
I used this extra time to add sound cues to my animations and abilities, as well as to implement the icons into the menu. I would have...
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Zac Walton
May 6, 20191 min read
Week 15: The Endgame
Friday marked the official deadline for this module although I have been granted an extra week to tweak the ability unlock system and...
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Zac Walton
Apr 29, 20191 min read
Week 14: AI and those pesky tickboxes
Since I haven't touched the AI module in UE4 for a year, I spent a little bit of time researching into them again and testing my AI. I...
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Zac Walton
Apr 22, 20191 min read
Week 11-13: Easter
I had planned to work over the easter holidays but I ended up loosing a significant amount of time over these three weeks. The holidays...
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Zac Walton
Apr 1, 20191 min read
Week 10: Player Controller
During this week I continued to polish the player controller by adding notifies to the animations. The character will detect which type...
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Zac Walton
Mar 25, 20191 min read
Week 09: Cascade implementation and Customiser Blockout
Whilst I still have more design to implement, I decided to jump back into engine and researched particle systems. The biggest hurdle...
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Zac Walton
Mar 18, 20192 min read
Week 07 & 08: Back to Basics!
From discussions with my tutor, it became apparent that Yareeni's identity does not seem to be clear and distinct enough to be easily...
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Zac Walton
Mar 4, 20192 min read
Week 06: Progress Review
My progress review submission was on friday and this week has proved to be a huge challenge. Between the last two weeks, I have had to...
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Zac Walton
Feb 25, 20191 min read
Week 05: More Prototyping
Since I have a selecction of player mechanics blocked out, I have continued to develop the game systems that I will need to make the...
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Zac Walton
Feb 18, 20191 min read
Week 03 & 04: Rapid Prototyping
After importing the character into UE4, I started prototyping different mechanics in the player controller. I tweaked the relative...
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Zac Walton
Feb 4, 20191 min read
Week 02: Conceptualisation and Theory
This week has been dedicated to my project proposal. After recieving feedback from my tutor about my idea, I feel as though the game is...
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Zac Walton
Jan 28, 20192 min read
Week 01: Research and Preproduction
My core idea is a sandbox-style game, heavily inspired by the Lego Marvel video game series.
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